Patch Notes v1.35

Patch 1.35 includes big balance changes and brings new tank hero.


  • Shield: Reworked
    • Factor reduced from 3 to 1.5625 (Legendary LVL40 5-points now grants 500 instead of 960).
    • Now also reduces types of damage (was Physical damage only).
    • Shield amount now technically works as bonus health for visual clarity.
    • Any heal can restore Shield.
    • Damage reduction now scales with the number of Shield equipment.
      • 20% base (with zero items).
      • +5% for each equipment with Shield as primary attribute.
      • 50% max.
      • Potentially at max stats and number of items, grants 3000 shield, which is 6000 effective health.
    • Damage reduction works while bonus health from shields is present.
  • Shield Recovery
    • No longer works when Shield is completely broken.
    • Factor reduced from 0.2 to 0.046875 (max 64>15p/s).
    • Technically now works as health regen due to Shields rework.



Class mechanics

  • Fixed a bug with wrong in-fight passive mana regen.


Class mechanics

  • Agility attribute no longer grants Attack Power (because there are no more ways to get this attribute).
  • Haste attribute
  • Haste attribute now directly increases Attack Power.
  • Auto-attacks no longer gives mana.


  • Aimed Shot
    • Max level decreased from 5 to 1.
    • Now is learned by default.
    • Now pierces Spell Immunity.
    • Behavior changed from Target to non-Target.
    • Now requires to be charged up to 0.75 seconds (can be hold up to maximum 4 seconds) for a shot. Arrow deals more damage and flies faster the longer ability is charged.
    • Base damage rescaled from 40/60/80/100/120 to 54.
    • Attack Power damage decreased from 115% to 95%.
    • Manacost removed (was 20% of max mana).
    • Cooldown decreased from 1.5 to 0.4.
    • Hunter now can move and aim while casting this, but slowed by 30% while.
  • Tame Beast
    • This ability has been temporarily removed from the game until its function becomes more meaningful.


Class mechanics

  • Fixed Unholy Charges errors.

Warlock: A New Class

Included heroes: Hellchaos.


  • Life Tap
    • New Ability.
    • Description: Converts Warlock's 10% Health into 10% Mana.
    • Leveled by default.
  • Life Drain
    • New Channeled Ability.
    • Description: Drains life from the target, causing damage, and healing Warlock.
  • Felburn
    • This is now a class ability (belonged to Hellchaos).
    • Now has 2 seconds channeling cast.
    • Now deals damage over 15 seconds as debuff. Multiple debuffs does not stack.
    • Cooldown decreased from 12 to 6 seconds.
    • Cast range increased from 800 to 1000.


Davion: A New Tank Hero

Davion is a tank from Fighters class.

Dev Note: Finally a new hero.



  • Base health regen reduced from 0.25 to 0.



  • Agony Bolts
    • Base damage decreased from 30/50/70/90/110 to 10/20/30/40/50.
    • Spell Power damage decreased from 30% to 22%.
    • Now starts with zero souls.
    • Maximum souls rescaled from 8 to 2/4/6/8/10.
    • Souls now recharge one by one instead of independently.
    • Soul passive recharge time reduced from 13 to 10 seconds.
  • Incineration
    • Fixed channel time and cooldown affected by Haste.
    • Fixed cast range.
    • Now replenishes one charge of Agony Bolts.
  • Ritual of Destruction
    • Damage no longer pierces Spell Immunity.
    • No longer damages two enemies maximum.
    • Now creates explosion at random location within ability radius. Explosion damages enemies in 250 AoE and also damages the caster.
    • Radius decreased from 800 to 750.
    • No longer drains 4% health.
    • Fixed damage calculation.
    • Interval increased from 0.1 to 0.75 seconds.
    • Manacost now used on each proc instead of every second.
  • Specialty: Destruction
    • New.
    • Added property: Causes Life Tap to give bonus Spell Power equal to 20% of converted health for 6 seconds.
  • Inherited the following class abilities: Life Tap, Life Drain and Felburn.


  • Soul Reverse
    • Now uses pseudo-random chance.
  • Nether Protection
    • Old: Reduces the healthcost of Ritual of Destruction by 90%. → New: Reduces self-damage from Ritual of Destruction by 50%.
  • Backdraft
    • Fixed chance and reduction effects.
  • Suppression
    • Fixed buff source.

Lone Scout


  • Scatter Arrow
    • New ability replaces removed Tame Beast.
    • Description: Enhances next Aimed Shot with fragmenting arrow that splits into 5 arrows when colliding with walls, trees or enemies. Each arrow deals [16/34/52/70/88 + 50% of Attack Power] and can ricochet up to 6 times.

Queen of Outlaw


  • Fixed Kombo client-side errors.


Healing Potion

  • Maximum channel time reduced from 10 to 3 seconds.
  • Heal per second increased from 6% to 20%.
  • Cost reduced from 250 to 75.

Shield Repair Kit

  • Disabled due to a change in Shield mechanics.
{{ commentsCountText }}