Patch 1.34 brings the new Shopping mechanic and includes a few adjustments.
After completing the room, each player will be offered up to three random consumable items to choose from for purchase. Offered items is limited by the amount of gold.
New consumable item. Cost: 75.
Description: Gain 7% movespeed in the next encounter for 60 seconds.
New quest item. Cost: 50.
Quest: Complete the next encounter without dying.
Reward: 150 gold.
New consumable item. Cost: 125.
Description: Fully restores Shield after 5 seconds channeling.