November 12th 2021 Update.
Bloodseeker returned to the game and joined the Sectarian class. Fully reworked and fresh.
Dev Note: Boiling Blood removed as an ability, but the name is now used for disease.
New unique switchable ability for different tactics and adaptivity.
To make it easier to understand how this spell works, look below.
Old: Causes your auto-attacks deal 1.5% of your current health as damage but you lose 1.5% of remaining health per second. Lasts 6 seconds.
New:
Removed talents:
Dev Note: Most of these talents were tied to removed Bloodseeker spells. Some of them may be returned after rework.
New Tier I-1 talent: Bloody Alliance
Whenever Blood Shield absorbs damage more than 5% of your maximum health, you heal for that damage random allied hero within 400 range.
New Tier I-3 talent: Occult Runes
While The First Seal is active, you gain 25% of dealt damage by auto-attacks as a Blood Shield.
Tier I-4 talent Bloodbath reworked:
Old: Decreases Blood For Blood cooldown by 2 seconds.
New: Decreases Heart Grip cooldown by 2.5 seconds.
Tier II-1 talent Crystallization reworked:
Old: Increases Blood Shield maximum health by 20% of Bloodseeker's health.
New: Blood Shield leech reduced by 15%. Blood Shield absorption goes after all damage reductions (armor, block, etc).
Dev Note: New shards and Tier IV equipment is still on the way.